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Reply: Le Havre:: General:: Re: Rahdo's Final Thoughts on Le Havre

by steveg700gameon3948 wrote:Steel and Coke are the most expensive goods, so OF COURSE the end game is about capitalizing on them. You should be fighting to build or buy the Wharf, the Ironworks and...

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Reply: Le Havre:: General:: Re: Rahdo's Final Thoughts on Le Havre

by mlcarter815 The most important thing to think about in the early game with regards to loans is that you want to use them to setup the next round with the right amount of cash in hand. Ideally, you...

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Reply: Le Havre:: General:: Re: Rahdo's Final Thoughts on Le Havre

by davypisteveg700 wrote:So, let's get back to leather for a minute. Some resources can act as food, some can act as energy, and steel and coke are for actually winning the game. Where does that leave...

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Reply: Le Havre:: General:: Re: Rahdo's Final Thoughts on Le Havre

by gameon3948steveg700 wrote:gameon3948 wrote:Steel and Coke are the most expensive goods, so OF COURSE the end game is about capitalizing on them. You should be fighting to build or buy the Wharf, the...

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Reply: Le Havre:: General:: Re: Rahdo's Final Thoughts on Le Havre

by Ponton I see leather as a bonus. You need intermediate actions in-between shipments anyway, so tanning your hides can be such an action. It's not a basis for a strategy, but a supplement. The goods...

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Reply: Le Havre:: General:: Re: Rahdo's Final Thoughts on Le Havre

by steveg700gameon3948 wrote:- Finally, that's ok. Hides are basically an afterthought after slaughtering cattle. They don't have to be worth anything. Buildings don't have to be balanced.Balance is...

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Reply: Le Havre:: General:: Re: Rahdo's Final Thoughts on Le Havre

by grant5steveg700 wrote:gameon3948 wrote:- Finally, that's ok. Hides are basically an afterthought after slaughtering cattle. They don't have to be worth anything. Buildings don't have to be...

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Reply: Le Havre:: General:: Re: Rahdo's Final Thoughts on Le Havre

by steveg700grant5 wrote:steveg700 wrote:gameon3948 wrote:- Finally, that's ok. Hides are basically an afterthought after slaughtering cattle. They don't have to be worth anything. Buildings don't have...

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Reply: Le Havre:: General:: Re: Rahdo's Final Thoughts on Le Havre

by gameon3948steveg700 wrote:I do hope this doesn't ultimately fall prey to "Puerto Rico Syndrome", where winning the game is very procedural.It's quite the opposite of procedural since the building...

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Reply: Le Havre:: General:: Re: Rahdo's Final Thoughts on Le Havre

by steveg700gameon3948 wrote:steveg700 wrote:I do hope this doesn't ultimately fall prey to "Puerto Rico Syndrome", where winning the game is very procedural.It's quite the opposite of procedural since...

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Reply: Le Havre:: General:: Re: Why is the game so expensive?

by Throknorsimon_j_barnes wrote:If that is what you want to assume everybody else means be my guest. Even those who just refer to cards, cardboard and miniatures.. where do you get the idea that they...

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Reply: Le Havre:: General:: Re: Rahdo's Final Thoughts on Le Havre

by Raujour That is also another reason to control the arrival of Special Buildings - visiting the Market. If you have leather you want those Special Buildings and if you don't - 'hide them'.

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Reply: Le Havre:: General:: Re: Why is the game so expensive?

by simon_j_barnes Fair enough but DaveyJJ is in the right ballpark when he says a game on the shelves at $60 costs $15 to manufacture. In fact I'd say the cost is less.Panda are a well known...

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Reply: Le Havre:: General:: Re: Rahdo's Final Thoughts on Le Havre

by wtcannonjrRaujour wrote:That is also another reason to control the arrival of Special Buildings - visiting the Market. If you have leather you want those Special Buildings and if you don't - 'hide...

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AAR 24 February 2015 - War in the Ice, A Study in Emerald, Up Front, Ra: The...

by J. R. Tracy We had ten gamers last week as we shipped product in France, visited the future by way of the past, worshipped Ra, and fought for Erebor and a scrap of Mongolia.Dr. Rob, Steven, and...

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What drives games forward?

by Kalle Malmioja First published in my blog.I have been thinking about the things that make game play of board games go forward. Drives them on and makes the game feels satisfying. There are few...

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Thread: Le Havre:: General:: How do you speed up the game and reduce fiddliness?

by meepleraptor Played Le Havre last night, and it took over 2 hours with a 2 person short game.We spent a lot of time fiddling with the resource chits (taking them out of the container and putting...

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Reply: Le Havre:: General:: Re: How do you speed up the game and reduce...

by Goshawkdm I use small bowl for the chips, and put they in the resources zone of the board.

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Reply: Le Havre:: General:: Re: How do you speed up the game and reduce...

by meepleraptor Looks like I goofed the rules: we played 14 rounds (which is the full versions) but without special buildings. that explains why it takes so long

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Reply: Le Havre:: General:: Re: How do you speed up the game and reduce...

by kirkbauer I printed out some great player mats from here on BGG. They are different based on number of players. They help you organize your goods, see how many actions you have left in the game, how...

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