Quantcast
Viewing all articles
Browse latest Browse all 5829

Reply: Le Havre:: General:: Re: Rahdo's Final Thoughts on Le Havre

by steveg700

gameon3948 wrote:

- Finally, that's ok. Hides are basically an afterthought after slaughtering cattle. They don't have to be worth anything. Buildings don't have to be balanced.

Balance is elusive, but having resources that are considered a "waste of an action" or a "consolation prize" strikes me as disappointing design. If I get to a point where I'm teaching people how to play, I would hope not to have to have a conversation that goes like this:

"So, what is the point of all this hide? What is it good for?"

"Well, from what I've gathered and from what the pros on BGG tell me, it's a waste. But that's okay!"

"So there's an entire path of this game that's pointless? Why have it in the first place?"

"Well, I guess it's to trick naïve people who assume that every resource in a game should have its use. Buildings and resources don't have to have a point."

Viewing all articles
Browse latest Browse all 5829

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>