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Reply: Le Havre:: General:: Re: Rahdo's Final Thoughts on Le Havre

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by wtcannonjr

Raujour wrote:

That is also another reason to control the arrival of Special Buildings - visiting the Market. If you have leather you want those Special Buildings and if you don't - 'hide them'.

Yes, there are some special buildings - Furniture Factory, Clothing Industry, and Leather Industry that create options for leather strategies. Both Clothing and Furniture don't have a production limit when converting to cash except for the resource inputs. Thus, you can accumulate either Wood/Leather or Hides/Leather combos over several turns and take a single action to cash them in for large payouts.

So it may have a place in some games if the Town develops these industries, but you do not know if this is possible at the start of any given game. It is a potential option for players who fall behind in the shipping game. They may 'search' for this alternative 'business model' by monitoring the special buildings through visits to the Marketplace.

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