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Reply: Le Havre:: General:: Re: Rahdo's Final Thoughts on Le Havre

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by steveg700

grant5 wrote:

steveg700 wrote:

gameon3948 wrote:

- Finally, that's ok. Hides are basically an afterthought after slaughtering cattle. They don't have to be worth anything. Buildings don't have to be balanced.

Balance is elusive, but having resources that are considered a "waste of an action" or a "consolation prize" strikes me as disappointing design. If I get to a point where I'm teaching people how to play, I would hope not to have to have a conversation that goes like this:

"So, what is the point of all this hide? What is it good for?"

"Well, from what I've gathered and from what the pros on BGG tell me, it's a waste. But that's okay!"

"So there's an entire path of this game that's pointless? Why have it in the first place?"

"Well, I guess it's to trick naïve people who assume that every resource in a game should have its use. Buildings and resources don't have to have a point."

I don't think you paid enough attention to what Ponton wrote.

Sure I did, but it wasn't the post I was replying to. Gameon came far closer to saying leather was almost always a waste of time.

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