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Reply: Le Havre:: Variants:: Re: Official variants?

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by baronholbach

Yeah I did see this thread while looking into it, and this probably is the one I was thinking of when I mentioned that there were official Rosenberg comments out there. May not have realized that there was a link to the actual interview here though!

I do like the 2 francs interest if > n (n = number of players) loans taken and I will probably try at least a few games with this setup, although I have not yet. I suspect it will be balanced in a way that puts more emphasis on all food (including fish) which to me seems like a big improvement, at the expense of a slight amount of elegance due to one more "exception" rule.

Reading that thread to the end, it seems that the rule only made it into subsequent German editions, not the 2013 Z-Man edition. I find that pretty interesting, but I suppose that is "official" enough and I assume that means Uwe has tested it and approves of this variant.

Reply: Le Havre:: General:: Re: Solo Scoring In Le Havre

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by SliceOfBread

Scored 447 (my best by over 100 points) but I chalk it all up to Dept. of Economics being the third Special Building (I used the Marketplace after the first round to get the city to build it at the end of the third round). Using it yielded 7(!) iron and 4 money per use. I don't even think I played particularly well, might have been 500+ available.

Reply: Le Havre:: Variants:: Re: Official variants?

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by bruno555

This variant is also in the rulebook in Polish edition(2013).

Reply: Le Havre:: Variants:: Re: Space Port Le Havre

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by baronholbach

Just stumbled on this... stunning, awesome work. I really hope to play this one day soon!

I think the "GlowWood/Charcoal" is just a little too much of stretch for the sci-fi thing. Seems to me it would be a LOT more thematic and still not too hard to remember if it was some type of plastic/polymer, especially since none of the other building materials have filled in the plastics route. Then the upgrade could be some type of napalm or other oil-based fuel. Just a suggestion! You have put some great artistry into this project!

Thread: Le Havre:: Rules:: Solo short version: Should the market be used as a start building?

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by GameSnake

Hi,

I'm about to start my first game. I decided to go solo, short for this one.

I'm confused by which building to use. The instructions states that I should use the ones with a small check mark next to the # of player (1 in my case). So I kept 12 buildings.

Out of the remaining 18 buildings that did not have a small check mark next to the 1, two had NO check mark but a "Start" indication (black market and saw mill) and I thought they were the only one to use. The market also states "Start" next to the 1, but it has a big check mark, indicating it should be used for the long version of the game.

Or should it? Looking at the summary/helper card, for the solo short version, it states (I'm translating from French):

Remove 18 buildings. The market, the sawmill and black market are starting building.

I don't understand how I could have deducted that the market is part of the starting buildings in the short version of the solo game since there is only a BIG check mark in the 1 box.

Any help?

Thanks

Reply: Le Havre:: Rules:: Re: Solo short version: Should the market be used as a start building?

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by gillum

Check out Le Havre - Solo Game Specials

It shows (for both full game and shortened game) the special treatments for solo games (including which buildings to use and how).

For the solo shortened game, the starting buildings are B1 (Building Firm), B2 (Building Firm), B3 (Construction Firm), 1 (Marketplace), 2 (Sawmill), and 13 (Black Market).

Reply: Le Havre:: Rules:: Re: Solo short version: Should the market be used as a start building?

Reply: Le Havre:: Rules:: Re: Solo short version: Should the market be used as a start building?

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by gillum

Just to clarify a little bit more.

On page 3 of the rules, item 11 (Sorting the Standard Buildings) refers to the tick marks.

But note that that section also says, "If a card has the text ‘Start’ instead of a tick, it is placed with the 3 starting buildings."

There are 33 Standard buildings.

Of these, 3 are the normal starting buildings that are used in all games.

Of the remaining 30, 12 are marked with a open (smaller) tick for 1 player, indicating that they go into the market of Standard buildings.

Of the remaining 18, 3 are marked with the text "Start" for 1 player, indicating that they join the starting buildings owned by the town.

The remaining 15 Standard buildings are not used.

The fact that the reference card says "remove 18 buildings" is a little misleading.

They are not all removed from the game entirely. The meaning is that they are removed from the market of Standard buildings. The parenthetical that follows is meant to indicate that, of the 18 Standard buildings so removed, the three named are instead used as Starting buildings (rather than being removed from the game entirely).

This clarification applies to the shortened game for a few other player counts.

Thread: Le Havre:: General:: What/where is the dock(Quai)?

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by GameSnake

Hi,

This is only my second game playing, this time the full solo game. The luxury yatch (Yatch de luxe) came up as a special building. The description states that you can exchange one of your iron ship in exchange for the luxury yatch, when the player enters a dock.

What does that mean when a player enters a dock(or is it pier? Is it the action of picking up one of the goods on one of the docks (woods, for example) that allows you to transform your ship? I didn't see a building called the dock, so I don't understand.

Also, when that special building is build by the city, does it go with the other buildings owned by the city, or does it go on the right of the board, with the other ships?

Thanks

Reply: Le Havre:: General:: Re: What/where is the dock(Quai)?

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by Jasonbartfast

It means when you enter the building you normally use to build ships, you can swap one of your iron ships for the luxury yacht. In the EN edition it's called the wharf, I don't know what it is in french.

Reply: Le Havre:: General:: Re: What/where is the dock(Quai)?

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by GameSnake

Le chantier naval? That's the one you need to put a brick on to modernize it and be able to build iron+ ships.

Also, do we put this ship in the city or with the other ships?

Reply: Le Havre:: General:: Re: What/where is the dock(Quai)?

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by jlwill

Yes, that's the one.

The ship goes back on the appropriate ship pile, not given to the city.

Reply: Le Havre:: General:: Re: What/where is the dock(Quai)?

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by GameSnake

Thank you Jason and James for your answers. I don't understand why the French rule book talks about "quai" when there is no "quai" card... that's confusing as hell!

Reply: Le Havre:: General:: Re: What/where is the dock(Quai)?

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by lostphd

GameSnake wrote:

Thank you Jason and James for your answers. I don't understand why the French rule book talks about "quai" when there is no "quai" card... that's confusing as hell!


It certainly is odd. I just had to look up "chantier naval" (English translation : shipyard) because I'd never heard that term. Someone must have goofed when reading their German-French dictionary! Still, if anyone playtested the French version, they must have remarked on it.

Reply: Le Havre:: General:: Re: What/where is the dock(Quai)?

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by GameSnake

Chantier naval is the right term, it's just that the description on the luxury yatch doesn't match. It is also a fact that I have an older version of the game (mine doesn't include Le grand hameau expansion) so I suppose they have since corrected the multiple typos and grammar errors in the French version.

Reply: Le Havre:: General:: Re: What/where is the dock(Quai)?

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by Picon

lostphd wrote:

GameSnake wrote:

Thank you Jason and James for your answers. I don't understand why the French rule book talks about "quai" when there is no "quai" card... that's confusing as hell!


It certainly is odd. I just had to look up "chantier naval" (English translation : shipyard) because I'd never heard that term. Someone must have goofed when reading their German-French dictionary! Still, if anyone playtested the French version, they must have remarked on it.
Or maybe someone had played Puerto Rico earlier. In that game, the "Wharf" is translated as "Quai". :ninja:

New Game Round-up: Hand of Fate Comes to the Table, and Le Havre Returns in 2017

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by W. Eric Martin

• Australian publisher Rule & Make has signed a deal with Defiant Development to make a tabletop version of Defiant's multi-platform, storytelling deck-builder Hand of Fate. The game, currently titled Hand of Fate: Ordeals of Kallas, uses elements from both the original game and the Hand of Fate 2 sequel due out in early 2017.

No gameplay details or release date have been revealed, but Rule & Make did post pics of the prototype on Instagram in early December 2016 and in mid-December 2016, shown below.




Lookout Games plans to release a new version of Uwe Rosenberg's Le Havre in 2017, with this version including the base game, all promotional cards released to date, and the Le Grand Hameau expansion, according to frequent Lookout rules editor Grzegorz Kobiela.

• In other news of new editions, in May 2016 Hansa Teutonica designer Andreas Stedingsurveyed BGG users about the type of setting they might want to see in a possible new version of the game, with the mobsters and the Roaring '20s narrowly beating out a science fiction version. I've followed up with Steding about this item, and he says there's nothing else to say about this right now and nothing to expect in 2017.

• German publisher dlp games will release a German-language version of Hisashi Hayashi's Yokohama in March 2017.

• In a deal announced Dec. 9, 2016, Ninja Division will become the publisher of both Onami and Cthulhu: A Deck Building Game, two titles released by Wyvern Gaming in 2016. The latter title will receive a retail release in Q1 2017, with Onami following in Q2 2017.

Alderac Entertainment Group has picked up The Captain Is Dead, first released by designers Joe Price and JT Smith via The Game Crafter in 2014, with this new edition due out in April 2017. In this game, 2-7 spaceship crew members have realized that much like the title says, their captain is dead. Now they need to work together to get the ship's engines back online, which is easier said than done since aliens are attacking and keep damaging your ship further.

Reply: Le Havre:: News:: Re: New print run 2017

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by cromatoast

Ponton wrote:

It'll include all cards, the promos & LGH.


Will the promos be available separately? Perhaps in the BGG Store?

Reply: Le Havre:: News:: Re: New print run 2017

Reply: Le Havre:: News:: Re: New print run 2017

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by Ponton

cromatoast wrote:

Ponton wrote:

It'll include all cards, the promos & LGH.


Will the promos be available separately? Perhaps in the BGG Store?


Not that I know of.
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