by spiralsoap
Thanks a bunch for the suggestions! I may try the books trick. I did reach out to Z-man so I will update the thread with the outcome. Time to get my heavy books out and give it a go!Thanks again!
by spiralsoap
Thanks a bunch for the suggestions! I may try the books trick. I did reach out to Z-man so I will update the thread with the outcome. Time to get my heavy books out and give it a go!by cesarpepe
That copy seems to have been laid in a basement for a long time before they decided to sell it out to you. Otherwise, I do not see any reason for the tiles to be like that.by meepleraptor
I came up with these ideas for reducing fiddliness between turns today:by meepleraptor
Is this legal?by gameon3948
Yesby louper
This is covered here, in the terrific Le Havre Building FAQ which seems to answer 99% of building-related questions and is a good thing to have bookmarked:by carrion
meepleraptor wrote:
by grant5
theemptypockets wrote:
by klbush
theemptypockets wrote:
by davypi
I can't really see this being a good idea. If one player gets ahold of key buildings, say the cokery and coillery, they can run away with a shipping strategy that other's can't compete with. Oh, wait, thats right, only the person who owns the shipping line can use it, which effectively shuts out the other players from the major point gaining mechanism in the game. Oh, but wait, only players with a wharf can build boats in the first place....by tonyf55
First regular solo game I racked up 224 points. I focused on buying buildings and ships. I think next time I'm going to put my focus on shipping and see if I can ramp up my score.by Robot74
When playing a 2 player game of Le Havre some Standard Buildings are discarded. I have noticed, after playing four times, that some of the buildings in the 2-player set-up were not that useful to us (mainly the last ones: Town Hall, Bank and Church) while some of the discarded ones for 2p games would be great to have, such as:by Desiderata
Since this is a discussion of changes to the rules, I believe it would be more properly posted in the Variants forum.by Robot74
When playing a 2 player game of Le Havre some Standard Buildings are discarded. I have noticed, after playing four times, that some of the buildings in the 2-player set-up were not that useful to us (mainly the last ones: Town Hall, Bank and Church) while some of the discarded ones for 2p games would be great to have, such as:by Robot74
Great idea: To see the whole game as a collective construction of a town!!by Raujour
TH and Bank are our most fiercely competed buildings in 2-player. They are very important.by davypi
+1 to the above comment. Town Hall and Bank can score huge in a 2P, especially if one player is allowed to build out more than the other. The church's ability is rarely useful at any player count, but the point return on resources is one of the best in the game. Its not there to be used, its there to be built.