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File: Le Havre:: Teaching Outline (with credit to Ryan Sturm)


Thread: Le Havre:: Variants:: Special Building Variant

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by anovoa

Are there any variants in this game where you pre-determine the special buildings?

Also, i have been playing the two-player version and it's a bit depressing to just flip 4 special buildings in the entire game. in variants to add more buildings? maybe adding 2 special buildings instead of just 1 each time the town builds one? has anyone done this?

Reply: Le Havre:: Variants:: Re: Special Building Variant

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by grant5

anovoa wrote:

Are there any variants in this game where you pre-determine the special buildings?

Also, i have been playing the two-player version and it's a bit depressing to just flip 4 special buildings in the entire game. are there any variants to add more buildings? maybe adding 2 special buildings instead of just 1 each time the town builds one? has anyone done this?

The variant forum has a number of threads about this. Like five posts down from yours is this one, which is probably the best:
More Special Buildings

Reply: Le Havre:: Variants:: Re: Special Building Variant

New Image for Le Havre

New Image for Le Havre

Reply: Le Havre:: Rules:: Re: Exact solo game setup

Thread: Le Havre:: Rules:: City owns Marketplace; Do I still get the +1 for my Craftsman buildings?

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by TheImp17

Playing my first ever game of Le Havre. The town built the Marketplace, and I would like to use it.

So I pay 1 Franc. i have the Fishery, Bakehouse and Smokehouse for buildings. Can I take 5 goods? That seems like a lot. Also, do the goods come from supply or offer?

Thanks.

Reply: Le Havre:: Rules:: Re: City owns Marketplace; Do I still get the +1 for my Craftsman buildings?

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by meepleraptor

I believe the answer is yes: the Market combos nicely with the "house" cards

The goods come from the supply, not the offer

Reply: Le Havre:: Rules:: Re: City owns Marketplace; Do I still get the +1 for my Craftsman buildings?

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by TheImp17

So I guess my question then is: If I am getting 5 resources per franc, why would I take any offers from not until they have at least 6 goods?

Reply: Le Havre:: Rules:: Re: City owns Marketplace; Do I still get the +1 for my Craftsman buildings?

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by mister allen

You can only take one of each resource using the market. Sometimes it's better to take the two clay offering rather than take three turns getting the clay and other resources from the market.

Reply: Le Havre:: Rules:: Re: City owns Marketplace; Do I still get the +1 for my Craftsman buildings?

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by TheImp17

Ah, there it is. That makes a lot of sense.

This definitely helps get me through actions where I really need that steel but don't want to waste a turn getting one resource. Awesome!

Reply: Le Havre:: Rules:: Re: City owns Marketplace; Do I still get the +1 for my Craftsman buildings?

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by Tubarush

mister allen wrote:

You can only take one of each resource using the market. Sometimes it's better to take the two clay offering rather than take three turns getting the clay and other resources from the market.



To expand on this - and make sure you're not missing a rule - you normally cannot use the Marketplace twice-in-a-row. You cannot claim a building unless it is empty (even if it is your marker that's on the building.) That's why Mister Allen mentions 3 turns:

Turn 1 - Claim Marketplace
Turn 2 - Claim something else to move your marker off the Marketplace
Turn 3 - Claim Marketplace (if it hasn't been already claimed since you moved your marker off of it)


The one way around this 3-turn sequence would be to:

Turn 1 - Claim Marketplace
Turn 2 - Buy the Marketplace (which removes your marker) and then claim it.

Reply: Le Havre:: Rules:: Re: Questions Newer Than Newbie

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by TheImp17

mjacobsca wrote:

With fewer players you get more turns per harvest. So the food requirements are higher for less players.


Yea, you've got it.

I am new too, but from looking at the cards, in round 3 a 5 player game will require everyone to have 3 food, so a ship giving you one food is 33% of the total.

In round 3 of a solo game, you require 15 food, and the ship gives 5 so 33%v again. Looks like the machanic scales so ships have a standard usefulness.

Also one thing I didn't pick up on for a couple rounds is that you sell your goods at the Shipping Line building, and the ships helps add additional opportunities to sell goods.

Reply: Le Havre:: Rules:: Re: City owns Marketplace; Do I still get the +1 for my Craftsman buildings?

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by TheImp17

Tubarush wrote:

mister allen wrote:

You can only take one of each resource using the market. Sometimes it's better to take the two clay offering rather than take three turns getting the clay and other resources from the market.



To expand on this - and make sure you're not missing a rule - you normally cannot use the Marketplace twice-in-a-row. You cannot claim a building unless it is empty (even if it is your marker that's on the building.) That's why Mister Allen mentions 3 turns:

Turn 1 - Claim Marketplace
Turn 2 - Claim something else to move your marker off the Marketplace
Turn 3 - Claim Marketplace (if it hasn't been already claimed since you moved your marker off of it)


The one way around this 3-turn sequence would be to:

Turn 1 - Claim Marketplace
Turn 2 - Buy the Marketplace (which removes your marker) and then claim it.


Oooh. That's important. I was taking my marker off the building after each turn. I hadn't tried to use the same building twice yet, but I am sure I would have tried to later in the game if you hadn't mentioned it.

Reply: Le Havre:: Rules:: Re: City owns Marketplace; Do I still get the +1 for my Craftsman buildings?

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by Tubarush

TheImp17 wrote:

Tubarush wrote:

mister allen wrote:

You can only take one of each resource using the market. Sometimes it's better to take the two clay offering rather than take three turns getting the clay and other resources from the market.



To expand on this - and make sure you're not missing a rule - you normally cannot use the Marketplace twice-in-a-row. You cannot claim a building unless it is empty (even if it is your marker that's on the building.) That's why Mister Allen mentions 3 turns:

Turn 1 - Claim Marketplace
Turn 2 - Claim something else to move your marker off the Marketplace
Turn 3 - Claim Marketplace (if it hasn't been already claimed since you moved your marker off of it)


The one way around this 3-turn sequence would be to:

Turn 1 - Claim Marketplace
Turn 2 - Buy the Marketplace (which removes your marker) and then claim it.


Oooh. That's important. I was taking my marker off the building after each turn. I hadn't tried to use the same building twice yet, but I am sure I would have tried to later in the game if you hadn't mentioned it.


And one addition:

Taking an offer does not remove your marker either. (This becomes a great way to block others --- claim a building and then take offers for several turns.)

Reply: Le Havre:: Rules:: Re: City owns Marketplace; Do I still get the +1 for my Craftsman buildings?

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by TheImp17

Tubarush wrote:

TheImp17 wrote:

Tubarush wrote:

mister allen wrote:

You can only take one of each resource using the market. Sometimes it's better to take the two clay offering rather than take three turns getting the clay and other resources from the market.



To expand on this - and make sure you're not missing a rule - you normally cannot use the Marketplace twice-in-a-row. You cannot claim a building unless it is empty (even if it is your marker that's on the building.) That's why Mister Allen mentions 3 turns:

Turn 1 - Claim Marketplace
Turn 2 - Claim something else to move your marker off the Marketplace
Turn 3 - Claim Marketplace (if it hasn't been already claimed since you moved your marker off of it)


The one way around this 3-turn sequence would be to:

Turn 1 - Claim Marketplace
Turn 2 - Buy the Marketplace (which removes your marker) and then claim it.


Oooh. That's important. I was taking my marker off the building after each turn. I hadn't tried to use the same building twice yet, but I am sure I would have tried to later in the game if you hadn't mentioned it.


And one addition:

Taking an offer does not remove your marker either. (This becomes a great way to block others --- claim a building and then take offers for several turns.)


So when I eventually play multiplayer, wouldn't everyone's strategy for the last round be to block the Shipping Line? Then only one person will be able to ship off their excess.

Reply: Le Havre:: Rules:: Re: City owns Marketplace; Do I still get the +1 for my Craftsman buildings?

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by Harald

All players can use shipping line during their final action (except the one who used it during his last normal action).

Reply: Le Havre:: Rules:: Re: City owns Marketplace; Do I still get the +1 for my Craftsman buildings?

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by Raujour

Harald wrote:

All players can use shipping line during their final action (except the one who used it during his last normal action).


Is this true also?
I thought there was no limitation on the last choice. Two shipping actions were possible...

Reply: Le Havre:: Rules:: Re: City owns Marketplace; Do I still get the +1 for my Craftsman buildings?

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by TwentySides

Everyone takes their piece back for their final action and can use any building, including the last building they used. Where does it say they can't? I don't have the rules in front of me and I can't find a PDF.
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