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Reply: Le Havre:: General:: Re: Point ranges to aim for for each player count

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by ldsdbomber

but you said yourself "it also requires the other player not to get in the way of your big colliery rush". Sure shipping coke has been shown to be a strong strategy but playing against strong players it's not going ot be something you can just spam, and the different special buildings will play a part. I used to think as you do until I played online against John Ray Jr and Jesse Dean, then I was like, whoaah.

Some people think that having this clear optimal point getting path is actually a good thing because it forces good players to pay attention to it and NOT let any one player dominate it.

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