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Thread: Le Havre:: Rules:: Hammer symbol

by Harrygomez10 What does the hammer symbol represent?

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Reply: Le Havre:: Rules:: Re: Hammer symbol

by davypi There are two buildings (Clay Mound and Coilery I think) that give you a production bonus if you own a building with a hammer.

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Reply: Le Havre:: Rules:: Re: Hammer symbol

by grant5davypi wrote:There are two buildings (Clay Mound and Coilery I think) that give you a production bonus if you own a building with a hammer.Yep, I think this is the only thing hammers are used...

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Reply: Le Havre:: Rules:: Re: Building vs. Buying

by Zark If a building hasn’t been built you can build it by providing materials and spending time or buy it (think of buying it as paying someone else to provide the materials and spend time). If the...

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Reply: Le Havre:: Rules:: Re: Hammer symbol

by Ponton Some special buildings like Labour Exchange care for hammer symbols too.

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Review: Le Havre:: [Top of the Table] The Story of Le Havre ... and Le Havre Not

by drewhauge Uwe Rosenberg's 2008 hit game Le Havre takes place in a tranquil French harbor town. For many players, that's all they need to know. However, if you take the time to dig deeper, you'll...

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Playing Through My Collection - Update #2

by Adam Daulton I made a New Year's Resolution to play through my whole collection of games. Then I'd decide if I should keep the game or not. I'll also tell you how long it had been since I'd last...

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Cult of New

by Igor Larchenko✩✩✩ Links to all Tops ✩✩✩Number of BGG ranked games (30 or more votes) by publishing year and the top ranked game for every such yearRead more »

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New Video for Le Havre

by llpixiell<div></div>

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Thread: Le Havre:: Rules:: Person discs

by Harrygomez10 At the end of each round,do players take back their person discs or do they remain on the buildings until they move to another building in a future round?

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Reply: Le Havre:: Rules:: Re: Person discs

by Cliffy73 They remain on the buildings until some future turn (it could be several rounds later) when that player decides to take a worker action at another building. But also if the building's...

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Thread: Le Havre:: General:: Why 6 Special Buildings?

by luiztakei I just played my first game of Le Havre and I realized that at the end we had two unbuilt Special Buildings. The rules ask us to place 6 of them during setup but the town only builds 4...

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Reply: Le Havre:: General:: Re: Why 6 Special Buildings?

by freechinanow I'm guessing it's just to make setup easier and not have to come up with different numbers of Special Buildings to put out for different numbers of players. It doesn't actually affect...

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Reply: Le Havre:: General:: Re: Why 6 Special Buildings?

by Zark So there are always enough buildings to select from with the market place

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Reply: Le Havre:: General:: Re: Why 6 Special Buildings?

by grant5 It’s strictly to make the special building setup uniform across player counts.

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Reply: Le Havre:: General:: Re: Why 6 Special Buildings?

by sidjmt Thanks for pointing this out! This happens and I always wonder if I missed a "build special building" week somewhere... :laugh:

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Reply: Le Havre:: General:: Re: Why 6 Special Buildings?

by Pontongrant5 wrote:It’s strictly to make the special building setup uniform across player counts. This. You really need only 4/5/6 special buildings in 1/2/3+ player games.

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Reply: Le Havre:: General:: Re: Why 6 Special Buildings?

by luiztakei Thanks! Good to know I did not miss anything. Also nice reminder about the Marketplace.

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Reply: Le Havre:: General:: Re: Why 6 Special Buildings?

by nicoduxx I place all special buildings to make setup even easier :D

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New Image for Le Havre

by Naftalino<div>My first four player game!</div>

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