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Reply: Le Havre:: Variants:: Re: Playing Special Buildings as a fourth Buildings proposal stack

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by davypi

I did something like this a few years ago, but with a different aim in mind. The biggest warning I can give you about this idea is that the more special buildings you allow to come into play, the more powerful the bank and the town hall become. Specifically, if somebody has built the bank and then makes a lot of money from shipping, they can just buy out the special buildings pile and earn extra points for essentially doing nothing. I never came up with a way to properly balance this.

Steve99 wrote:

This is my first proposal for numbering the 36 Special Buildings that come with the standard game.


I realize that you have to make a variant that everybody can use, but just the same, this limits the variability for those of us who have bought Le Grand Hameua and/or promo cards.

For example bricks are not produced until the Brickworks (card 14) comes into play. I therefore ensured that special building: the Kiln had a number greater or equal to 14 as a starting point.


The thing is, this isn't really a problem with the standard game. Some of the variability in the special deck is that your strategy can change not just on what cards come out, but when they come out. An early kiln means you can drive down a building stack much earlier than usual. In fact, an early kiln may not get used early since the buildings that require brick may not have been uncovered yet. Between this and the point above, I would rather just pull the cards at random.

I thought I read somewhere that you could get an odd number of cards in the Building Proposal stacks with one of the short game options. Maybe not.


I don't think so, but its been a long time since I've played a short game.

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