Quantcast
Channel: Le Havre | BoardGameGeek
Viewing all articles
Browse latest Browse all 5841

Reply: Le Havre:: Strategy:: Re: "The Game's Been Solved"?

$
0
0

by TheJRMY

grant5 wrote:

TheJRMY wrote:

grant5 wrote:

TheJRMY wrote:

turbothy wrote:

davypi wrote:

You can randomize all of these conditions, yet algorithms exist that solve the game for any of these given states. I think the correct claim here is that any game with open information is solvable.


Correct. Le Havre isn't random, it just has a large number of opening states - which makes it harder to solve of course, since you'd have to solve each of them separately.


And you cannot solve each separately, as the information randomly determined at setup (buildings in each stack) is not open information.

I hope you don't mean that the order of the buildings after setup is hidden, because that is wrong. That's probably not what you're saying, but it sounds like that's what you're saying.


Then I have been playing this game wrong.

Oh yeah, this is a critical part of the game!
-Shuffle all the building cards being used
-Split into 3 stacks.
-Organize each stack by the tiny number in the corner, smallest on top.
-Splay each stack so that the bottom row of each card, which shows the building name and material cost, is visible.
-Any player may examine any card in any stack.
-Now plan your strategy for the game based on what you see in the stacks.


Wow. Yeah, that changes everything. So the game could be solved for each setup. That would, however, be a very complex solution. No one is going to memorize it, unlike Connect 4 or Tic Tac Toe.

Viewing all articles
Browse latest Browse all 5841

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>