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Reply: Le Havre:: Reviews:: Re: Le Havre: A tightly balanced, highly replayable masterpiece

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by doctoryes0

Kyellan wrote:

One thing I really like about Le Havre is that the decision space starts very small and grows over time, allowing new/less experienced players to adapt gradually.

At the beginning, the only buildings available have only one effect: build another building. Your first turns just consist of picking up resources, either to pay a building cost or to have enough food at the end of the round. Only as buildings appear do you have more options open up, and each early building has a pretty clear cost and effect.


Yes, that's the brilliance of LH in a nutshell. Compare that to Agricola where you have to read and assess something like 18 cards prior to t1, then sort through all of the possible actions right after that... there's no question which game is more inviting to first-time players.

What's more, I've heard that when players get to a certain level with Agricola they don't even play out the game, just draft the cards and discuss how the game theoretically would have gone.

I gotta say, other than the fact that LH dwindles with every player added over 2, I have no idea why Agricola is so much more popular...

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