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Reply: Le Havre:: Reviews:: Re: Multigenerational Gamer Reviews: Le Havre

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by Picon

Here's the original review.

subnaut wrote:

Intro
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I love all types of games and playing games with all types of people. But the games I want in my collection are games I can play with my multigenerational, multicultural family.
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Le Havre
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Players compete to amass the largest fortune by the final round, that fortune being the sum of their cash and the value of their ships and buildings. Ships and buildings can be bought directly or built with goods and buildings. Goods and money are obtained from spaces where they accumulate or from using buildings. At the end of each round players must be able to feed their workers or they are forced to take loans. Ships provide recurring food and also allow players to ship and convert their (worthless at the end of the game) goods into cash. Ships are very important to winning the game!
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Why I added it to my collection
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* Affordable iApp available from Codito to try, learn, and play the game

* High replayability. Special buildings available each game are different. Goods accumulation order and standard building availability also randomized.

* Minimal luck. While the game state is different each play, there are no random elements in the actions you take.

* Tactical. The actions of other players affect you. When they take goods, you must wait for them to build up again. When they occupy a building, you cannot use that same building until they leave. The value of goods and buildings fluctuate throughout the game and everyone has value to everyone. You must constantly evaluate how you can most effectively utilize what is available.

* Planning. You must plan each round to ensure you have enough food for your workers. You must plan how many of each good you need to build what you want.

* Colors and art are vibrant, high contrast, and appealing

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Criticism
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None. This is a 10.
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