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Reply: Le Havre:: General:: Re: idea for reducing fiddliness

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by carrion

meepleraptor wrote:

I came up with these ideas for reducing fiddliness between turns today:

notice that:


- my big revelation: put two stacks of chits on each round tile, so we don't have to constantly check whats there and reach for chits


I believe this one will become part of the way I play as well!

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