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Thread: Le Havre:: General:: iOS bug? Incorrect resource conversion

by jugglernaut

I noticed on several occasions when using buildings such as the brickworks, the game will allow me to choose to convert more clay than I actually have. For instance, if I have 7 clays available, the game will allow me to convert up to 9 on the picker, but only give me the 7 that I actually have BUT I have to pay the energy cost as if I had 9 clays and I receive the subsidy amount as if I had 9. Has anyone else noticed this issue?

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