Quantcast
Viewing all articles
Browse latest Browse all 5835

Reply: Le Havre:: Rules:: Re: Rules clarification: Ironworks + Wind Farm combo

by littleboy

http://boardgamegeek.com/thread/436970/extensive-le-havre-bu...

033
Wind Farm
(Special Building)
[N, 12/8, -, locked]

"The owner of the Wind Farm receives a discount of 3 energy when using energy as part of a main action."

You can't enter this building as an action.
Whenever you need to pay energy, as the owner of the Masons' Guild you always pay 3 energy less.
However, the discount is on the total energy cost and not every individual one.
As its owner, you never pay energy for ships any more.
Also, you smoke fishes for free.
You can bake up to 6 bread or burn up to 6 bricks for free. You only pay excess goods.
One of your ships sells goods at the Shipping Line for free. You only pay the other ships.
Get a 4th iron at the Ironworks for only 3 energy.
Finally, get steel for a total of 3 energy less.

This is a very strong building. The earlier you get it, the stronger it'll be.
You nearly don't have to worry about energy any more.
At least, you won't need to pay coke for Steel ships or Luxury Liners like you normally do after you've converted all of your coal to coke.
Also, from now on, you can send 4 ships to the Shipping Line for just 1 coke.
All in all, this building will definitely be worth the purchase, although you overpay 4 francs.

Viewing all articles
Browse latest Browse all 5835

Trending Articles