So if I get you properly, you will always spend a great deal of time getting coal and building ships to prepare for that big payoff at the end, but there will always be turns in which you can't do either because the buildings are blocked...what you do during those turns, assuming both players know the value of shipping coke, is what will decide the game. It's hard to win the game by giving the other player free rein of those buildings. Is that about right?
If so, I think I can actually live with that. ;)
If so, I think I can actually live with that. ;)