by gillum
Oliver, are you playing the rounds correctly? Is every player taking an 7 actions per round, or do you play (as the rules say) 7 actions total divided up between the players?
Oliver wrote earlier, "7 actions per turn means 126 actions per game (42 per player), to build 36 (?) buildings. That's a building every 4 actions, which I don't really see as very difficult."
It sounds like he understood this point (or else he would have written, "126 per player").
I thought the same thing too, until I read that. Louper suggested that the most interesting questions now regard food, and I think that's right.
The OP had written, "I often went for cattle and used the Abattoir to change it into meat, often many cattle at a time, so I often had enough food for the next 2-3 rounds. I also baked a lot of bread, trying to do as much as I could with one action, saving up grain and cattle until I could change a bunch of them (either grain or cattle, never both) into food at the same time."
Given that the Offer spaces on the board accumulate only one Grain and one Cattle per 7-turn round, we weren't sure how there could be so much to convert (especially with two other players vying for that food, as no one built ships).
One can get a little more from the Marketplace. Grocery Market is another source, but it's unlikely to be available early in the game.
The latter point leads to the following question:
Were the three piles of building proposals sorted, so that only the lowest-numbered of each was ever available to be built?Similarly:
Was each building built always the one atop one of the three piles of building proposals?