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On a School Night?

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by Stuart Burnham

A recent post I made on the Boardgaming Trading and Chat (UK) group drew a lot of comment; I'd gently mocked the choices of Heavy Cardboard in their recent 'Top 6 School Night Games' (my mickey taking post title was 'Top 6 school night games according to man who has no children and doesn't have to go to work') and, to be fair, I was mistaken in thinking that Edwards number 1 game was Princes of the Renaissance (3+ hours) and not what he actually had said, Pax Renaissance (1-2 hours).
To be clear here, although people on BGG are a lot less likely to get out the pitchforks and torches at the drop of a hat, I do very much like and enjoy Heavy Cardboard and they do make really well thought out, considered and entertaining podcasts (don't have enough time for all the You Tube stuff) and although I don't get much chance to play the sort of games that they like and talk about I do enjoy listening (I do a lot of driving so my opportunity for audio is much greater than video).
Still, my jokingly made point is that what they consider to be doable on a school night is very different to someone who, for example, has to get up at 6am, sort out kids for school, commute to work, do their 8 hours or so at whatever their profession entails, drive home, pick up kids, prepare dinner, clean up, get kids to bed, prepare lunches and clothes for the following day, etc, etc; a suggestion of "Age of Steam?" is unlikely to fly with that person.

I would consider an ideal 'School Night' game to be something that can be played in under an hour and that doesn't overly tax a tired brain. Yes, of course you can play a heavy 3 hour economic game on an evening where you have to work the following day but that doesn't make it a 'School Night' game - in much the same way that it is perfectly possible to travel to a gig and see a band playing, have a few drinks and get home late when you have to be in work the next day, it's just that is not going to fall into most people's definition of a typical school night activity.

Anyway...moving on, Gareth came round on Thursday for me to teach him something that is very much not a school night game, Le Havre.



Although it feels slightly fiddly compared to newer games to me these days, with all the chit flipping and gathering and putting out, the actual gameplay is incredibly smooth and much more elegant than many modern games - take a pile of goods or use a building on your turn - and I do really enjoy playing games that have these (what can be) snappy micro turns for players.
In retrospect you can see the seeds of what would become more prevalent in Uwe's later designs here, an abundance of goods, and choices, and points - the choice between a good option and a very good option - this game features something that things like Caverna: The Cave Farmers and A Feast for Odin, and even Fields of Arle are lacking; a clear sense of direction.
The game is about getting goods, refining those goods and shipping them off; if you don't build ships and ship goods you will find it very difficult to win (the rulebook even points this out!) This makes the game more focussed, and that for me equates to a more enjoyable experience; those later designs tend to make me feel bewildered with the amount of choice and unsure of what a good way to tackle the game is.

In fact the only thing that I wish were different are the special buildings; there are so many and the fact that only 4 of them (in a 2p game, not sure at other counts off the top of my head) come out makes me yearn for a little more variety. In this play I'd chucked in 3 from the Le Havre: Le Grand Hameau expansion and made good early use of the Wainwrights (wood for coins, as many times as you have iron) and was then taken by the Bio-Fuel Facility (use grain as 2 energy each when powering ships) so much that I bought it and prepared for a couple of monster late game shipping actions now I didn't need that coke to sail my fleet. It was a good job as I'd unwittingly taken 4 loans over the course of the game and needed to accelerate and snowball my actions in the last 3 rounds to overtake Gareth, who'd played a steady build buildings and make occasional small value shipments, allied to an astute 'use the buildings that get you coins when you convert goods' tactic as efficiently as possible (converting 12+ goods on a few occasions). I think he could see the writing on the wall a round or so before the end, as my stacks of steel and coke patiently waited on the side of the dock and were duly sent off to sea (and a Luxury Liner built) for an end result of 225, but I thought his first play total of 202 was more than competent and competitive.

We may well be revisiting this one (our Thursday night plays often being 'those games that we don't get to the table often enough') on another school night in the future!

Reply: Le Havre:: General:: Re: Original version and reprint: Any differences?

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by Don Sombrero

Is it true for both the 2017 Maifair and Lookout editions (so English and German)?

Reply: Le Havre:: General:: Re: Original version and reprint: Any differences?

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by Ponton

Don Sombrero wrote:

Is it true for both the 2017 Maifair and Lookout editions (so English and German)?


Both

Reply: Le Havre:: General:: Re: Original version and reprint: Any differences?

2017 Uwe Big Box Marathon

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by Christopher Giroir

Recently I finally got my hands on the reprint of Le Havre and this meant I owned all 9 of the (current) Uwe big box games! This changes when Nusfjord comes out later this month. This meant that before that happens I wanted to do a marathon where I play all 9 (in release order) in a weekend. We finally did this yesterday and today!

Here is my spreadsheet that I kept while planning this weekend. As a side note: I'm very annoyed that I forgot to take a selfie for two of the games :yuk:

Sat 9am - Agricola - Play



The marathon started out great with two friends that have never played a Uwe game before! Despite this they did AMAZING with their scores! I was worried that heading into Agricola (and not playing the family version) would set them off on the wrong foot, but they are eager for more!

Sat 12pm - Le Havre - Play

Next my former boss Kevin and his wife Debbie came and we played my first game (non-solo) of Le Havre. I loved the game. We played pretty fast (despite playing the long 3 player game) and we got a couple of rules wrong, but it definitely made me want to play again. The game was very easy to teach and my containers that I got from the container store worked out great for the offer bins.

Sat 3pm - At the Gates of Loyang - Play



Next up is Loyang which I haven't played often, but really like. I love playing it solo and was really eager to get it to the table. This play was probably my highest score to date which made me happy! We played one of the 2-pack rules wrong which was dissapointing, but except for that it was a great time and vegatables were traded!

Sat 6pm - Merkator - Play



Next up was a chance to finally play the lowest rated of all of the games. When we finished, my friend Nick immediately said "Well... if that's the lowest rated game, and I loved it, I can't wait to see what's next!" So far the marathon is definitely a success!

I enjoyed this one about as much as I thought I would. No surprises in how it played from my solo game. This game I ended up selling too many contracts early which lead to me not being able to piggy back on as many travels as I would have liked.

Sat 9pm - Ora et Labora - Play

As the last game of the day I got to play a non-solo version of Ora et Labora for the first time. I enjoyed this game a great deal. I think this one would be fun for me with 4 as well. With more people, the more options you have on your turn to use other people's buildings and that aspect of this game was very fun and different.

Sun 9am - Caverna: The Cave Farmers - Play



We started Sunday strong with a 4 player Caverna game. Coming into the marathon this is the game that excited me the least... yet despite that I found myself really have a great time playing it. Something about that change of heart made me really happy and definitely solidified Uwe as a favorite designer. This marathon was definitely a success for myself as well as exposing the games to others.

Sun 12pm - Glass Road - Play



This was by far the quickest and the hardest game to wrap my head around. I have not played this one at all yet (even solo), and while I totally enjoyed the game, I did not quite understand it. However due to how quick it was I bet I can get this one to the table many times in the next few months and I plan to! Very eager to play it solo as well!

Sun 3pm - Fields of Arle - Play



Close to the end now! I finally get a change to play the game I was most excited about trying! Fields did not disappoint. Easy to teach and easy to have fun with despite not knowing how to play. Just like with Glass Road I'm very eager to play this one solo to get a feel for how to optimize before I jump back into a two player. I was also very happy with how fast this one played even for two newcomers.

Sun 6pm - A Feast for Odin - Play



We finally wrap up the marathon with a 3 player A Feast for Odin! Vikings was once again fun, and my tactic of switching strategies half way through once again did not beat a friend pillaging. Eager to play this game a lot more, and I plan to!

Wrapping Up

This weekend was awesome. I enjoyed every game, and at least IMHO these games are so different and provide different puzzles that I can enjoy playing all 9 in the same weekend without feeling fatigued at all about theme or mechanics... and that gets my very happy. Of course I'm all about worker placement to begin with so this isn't a huge surprise.

A big thanks to all of my friends that came over and helped me do this. I had a great time and can finally say that I've played all of these games.

Reply: Le Havre:: General:: Re: Daedalus insert and 2017 version

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by mjrtom

I don’t have either, but I know if you go to the website, they have a v2 insert specifically designed to accommodate the expansions as well.

New Video for Le Havre

Reply: Le Havre:: General:: Re: Daedalus insert and 2017 version


New Image for Le Havre

New Image for Le Havre

New Video for Le Havre

New Image for Le Havre

Thread: Le Havre:: General:: Looking forward to getting this to the table.

Reply: Le Havre:: General:: Re: Looking forward to getting this to the table.

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by biffta

Sorting that lot out will be a game itself ! Enjoy :)

Reply: Le Havre:: General:: Re: Looking forward to getting this to the table.


Reply: Le Havre:: General:: Re: Looking forward to getting this to the table.

Reply: Le Havre:: General:: Re: Looking forward to getting this to the table.

New Image for Le Havre

Reply: Le Havre:: Variants:: Re: LE HAVRE Simple Solo Variant using D10

Reply: Le Havre:: News:: Re: Le Havre Computer Game

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by deltarn

Congrats for your work.

I'm playing solo, and maybe there is a bug (or I'm missing something).

It seems that the diner allows to change up to 8 (wood+bread+smoked fish) for 3 Francs each. instead of the opposite, up to 3(wood+bread+smoked fish) for 8 francs each
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