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Reply: Le Havre:: General:: Re: Two player game and buildings

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by jasonw91

What version are you playing with? I have the Zman with Le Grand Hameau expansion included. The back of the Standard Buildings on mine have check marks to indicate what cards are used for X amount of players, nothing in rules about taking out card randomly.

Reply: Le Havre:: General:: Re: Two player game and buildings

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by pansonic

saslett wrote:

So my wife and I recently acquired Le Havre. We played our first game (a two player game) and, unfortunately, it was a terrible experience. Given the high praise this game has received, we are wondering if we simply played incorrectly.

Per the manual, in a two player game you remove 15 buildings randomly. So we went through the buildings eligible to be used in a two player game and removed 15 randomly. The shipping lane and the wharf were two of the buildings that got removed randomly. The six buildings that were randomly chosen for construction / purchase were all resource conversion buildings like the Abbatoir, Bakery, Brickhouse, and the Steel Mill.

During the game, we could not sell our goods (no shipping lane) and could not construct ships (no wharf). None of the special buildings that came out made it possible to make extra money, and it wasn't really feasible to get tons of money by alternating grabbing Francs. Ships were simply too expensive for either of us to purchase outright.

All buildings that could be constructed were quickly constructed. Some had way lopsided victory point amounts compared to what it cost to build them (e.g. the Steel Mill). Once all buildings were constructed, it was a boring affair of getting resources, converting them to feed what we could of our people, and grinding it out to the bitter end. With no more buildings to buy, and no way to sell our resources, it was pointless to use any of the resource conversion buildings except those that gave you food.

The winner ultimately was the one who happened to first construct the buildings worth more VP.

Compounding the misery, with us unable to construct ships (and too poor to purchase them), it was a struggle to feed our people. Many loans were taken. Neither of us wanted to sell our buildings to buy ships as we didn't want to give up the VP.

Please tell me we played the game wrong and that some buildings must remain in a two player game. I've read through the rules and can't figure out that we played incorrectly. One game in and I'm already thinking about selling this as we play most of our games two player.


As far as I remember, you do not remove the buildings randomly. You surely should have had the shipping lane and the wharf.
Look at the icons on the 'standard building' cards, namely the checkmarks.

Reply: Le Havre:: General:: Re: Two player game and buildings

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by philcampeau

Where are you seeing that you remove 15 buildings randomly? What page of the rules?

Reply: Le Havre:: General:: Re: Two player game and buildings

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by pansonic

Now that I think about it, it's almost like you played a different game without those crucial buildings. :)

What's next, I've tried Terra Mystica and the rules said choose a faction board randomly, so we chose one. And I mean one. For the three of us. What a terrible game!:D

Reply: Le Havre:: News:: Re: New print run 2017

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by shooshoo

Yeah i guess i would rather pay $60 for a great game than pay $20-30 for a couple of games that were fun but not noteworthy. Le havre is a game that is great and just begging to be tricmed out with nice components! Worth investing in i think.

Reply: Le Havre:: General:: Re: Two player game and buildings

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by fieldresearch

For the life of me I can not find the passage telling players to remove 15 buildings at random. In the case of the special buildings you randomly select 6 to use throughout the game.

As far as I can tell the rest of the building cards are marked with check marks indicating which player count to use them at.

The Wharf and Shipping Lanes cards are extremely essential to the gameplay, without them it would definitely a slow unrewarding slog.

Hope you don't get discouraged Le Havre is definitely a wonderful game.

Reply: Le Havre:: General:: Re: Two player game and buildings

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by saslett

Newest version published by Mayfair. On the two player start reference card it says: "Start: Remove 12 buildings." On the opposite side of the card it says: "Start (shortened version): Remove 15 buildings (the Marketplace is a starting building)."

So we took the buildings eligible for play in a 2 player game and removed 12 of them as stated on the card.

Reply: Le Havre:: General:: Re: Two player game and buildings

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by jasonw91

So it looks as though you removed additional cards. There are 30 Stardand Buildings. You remove the 15 for Short game and 12 for long game. The Standard Building card backs should have check marks to indicate which 12/15 cards are being removed. I just counted the removed cards to verify. Does your Standard Buildings have the check marks on back for the 1-5 player set-up?

Reply: Le Havre:: General:: Re: Two player game and buildings

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by saslett

OK, so it turns out that if you remove the unchecked cards for each player count (as stated in the rules) you have "removed" the exact number of cards stated on the start player cards for each player count. "Removal" on the start player cards just means take out the cards that aren't supposed to be in for your player count anyway.

What's confusing is that the rules and standard building cards already tell you to remove cards according to check marks present or unpresent and then the reference cards just say "remove" cards with no further direction. It's easy to think (particularly in your first game having read the rules once) that you are supposed to remove an additional number of buildings.

At least this explains why our game sucked so bad. Figured we did something wrong.

Reply: Le Havre:: General:: Re: Two player game and buildings

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by jasonw91

It is a great game so give it another go! There is an game app as well. I player two and three player games on my phone app and love it!

Reply: Le Havre:: General:: Re: Two player game and buildings

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by klbush

I really dislike the term "remove". My first game I thought you removed them from the game and returned them to the box. Why not say "use the 15 cards with check marks for 2 player game"?

But anyway, you played without the normal card set, which should have been interesting, but not fun.

Thread: Le Havre:: Variants:: Open Special Buildings managed via Marketplace

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by Steve99

Objective:
1) Introduce more Special Buildings into game.

2) Provide greater choice in selecting Special Buildings during setup.

3) Offer greater control over which Special Buildings actually get introduced during game

4) Prevent imbalancing game due to introducing building types that offer excessive bonuses to other cards in the game.

Variant:

1) Select your preferred base set of Special Buildings, including any expansions

2) Deal at least 6 Special Builings cards face down to each player.

3) Create a deck of 12 face up Special Building to replace the normal 6 face down Special Builing deck.
During set up, starting with the last player and in reverse order, Players take turn adding one Special Building from their hand to the stack until, the
There are 12 Special Building in the draw stack.

4) During the game, at the end of the round where either standard or Special Buildings are introduced, add the current top/first special building.

5) Revise the use of the Marketplace action to allow a player to move any Special Building to the top of the Special Building pile.

6) Buildings that offer end of game bonuses for specific building types, now exclude Special Buildings.

Reply: Le Havre:: Variants:: Re: Open Special Buildings managed via Marketplace

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by klbush

I was/am working on a variant that is nearly the same. Like your's it allows drafting and uses the market to move cards, but not completely to the top, just 1, 2 or 3 spaces. Also they can be "bought" anytime.

Ken

Reply: Le Havre:: News:: Re: In stock at CSI

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by Tohnren

wolvehunde wrote:

Recieved my copy today from cool stuff and can confirm all the extra cards are there .the cards are also listed in rulebook under components. The only thing I was a little disappointed with was card quality is not that great. still really thin . Maybe it's just a personal issue, but for a game that's almost $100 should include premium cards?


Quite unfortunate if true. I opened and cataloged all of the components but haven't played yet. I didn't notice the card quality being bad, but I didn't really look for it either. I'll have to check when I get home. Thankfully, its a pretty simple fix to sleeve them in FFG Purples.

Reply: Le Havre:: News:: Re: In stock at CSI

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by wolvehunde

Yeah,good card sleeves should do the trick. It's just sad other cheaper m.s.r.p. games have better cards/components.(like Century Spice Road) but I guess it all depends on personal preference. Some people might like thinner cards. Still a good game regardless of quality.

Reply: Le Havre:: News:: Re: In stock at CSI

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by nakedmeeple

dvation wrote:

Did CSI just get this first or is this going to be a CSI exclusive (temporary)?

I'm just a bit surprised I haven't seen any of the other major online retailers put this up for sale yet.

I've been told by BoardgameBliss, who haven't received their copies yet, that Mayfair has stalled the shipping process to handle some misprints. I'm not sure what the nature of these misprints are... but it sounds like they would rather reprint or repackage the bulk of their copies now than deal with shipping out too many replacement components later.

Reply: Le Havre:: News:: Re: In stock at CSI

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by coil23

nakedmeeple wrote:

dvation wrote:

Did CSI just get this first or is this going to be a CSI exclusive (temporary)?

I'm just a bit surprised I haven't seen any of the other major online retailers put this up for sale yet.

I've been told by BoardgameBliss, who haven't received their copies yet, that Mayfair has stalled the shipping process to handle some misprints. I'm not sure what the nature of these misprints are... but it sounds like they would rather reprint or repackage the bulk of their copies now than deal with shipping out too many replacement components later.


That is helpful to know. Thank you. I ordered from boardgamebliss and was wondering when they were going to get theirs.

Reply: Le Havre:: News:: Re: In stock at CSI

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by wolvehunde

nakedmeeple wrote:

dvation wrote:

Did CSI just get this first or is this going to be a CSI exclusive (temporary)?

I'm just a bit surprised I haven't seen any of the other major online retailers put this up for sale yet.

I've been told by BoardgameBliss, who haven't received their copies yet, that Mayfair has stalled the shipping process to handle some misprints. I'm not sure what the nature of these misprints are... but it sounds like they would rather reprint or repackage the bulk of their copies now than deal with shipping out too many replacement components later.


That's unfortunate, wonder what all is printed wrong. Fingers crossed for quick replacements.

Reply: Le Havre:: News:: Re: In stock at CSI

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by Simonjohn

wolvehunde wrote:

nakedmeeple wrote:

dvation wrote:

Did CSI just get this first or is this going to be a CSI exclusive (temporary)?

I'm just a bit surprised I haven't seen any of the other major online retailers put this up for sale yet.

I've been told by BoardgameBliss, who haven't received their copies yet, that Mayfair has stalled the shipping process to handle some misprints. I'm not sure what the nature of these misprints are... but it sounds like they would rather reprint or repackage the bulk of their copies now than deal with shipping out too many replacement components later.


That's unfortunate, wonder what all is printed wrong. Fingers crossed for quick replacements.


I would love to know what the mistprints are. I have the latest edition but am new to the game so wouldn't pick up errors. The only things I have spotted are a small mistake on the game board that says you take 1 hide rather than 2 hides in the shortened version, and that the special building 036 "workers' cottages" is now called "Housing Estate" although I don't see that as a problem. It would be great to hear from seasoned players or Mayfair what the misprints are. I have had a few plays at 1 p and 2 p and the game is just awesome ... it is a real feast of resource conversion and the sense of escalating scale through the game is amazing.

Reply: Le Havre:: News:: Re: In stock at CSI

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by pansonic

I also got the latest Mayfair reprint and would like to chime in that the card quality is mediocre at best. I haven't seen the previous editions, so don't know if the cards are better or worse, but they are very thin, like regular printer paper and the texture is similar, too.
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