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    0 0

    by Staunch

    I dont really think we did anything wrong, maybe I should re-read the rulebook for that. The end game just felt like it was all about selling resources to gain some money. Nothing more excited of fun.

    0 0

    by grant5

    Staunch wrote:

    I dont really think we did anything wrong, maybe I should re-read the rulebook for that. The end game just felt like it was all about selling resources to gain some money. Nothing more excited of fun.

    You definitely did something wrong. It sounds like you had way more brick and steel earlier in the game than should be possible.

    How many loans did everyone have? Were all three of you building equally? What were final scores like?

    A couple possible mistakes: on a turn, were you taking both an offer and also using a building's action (instead of one or the other)?
    Were you allowing more than one disc in a building at a time?
    Were you removing discs from buildings after using them?
    Did you mistakenly build buildings which require brick with clay?
    Were you selling buildings for their full franc value?
    Were you forgetting to pay energy to build ships (or use the shipping line)?
    Did you have the town build too many buildings?

    0 0

    by davypi

    NoDicePlease wrote:

    I think that something is wrong. How did you build all of the steel buildings that quick?


    Pretty easy actually. There is only one building that requires steel. Maybe you meant brick?

    To the OP, if all three players are focused on having buildings built and ignoring ships & shipping (and sucking up loans), it might be possible to build everything out by round 12. But as others have said, its really impossible to know what went wrong without seeing the game played. Best guesses are:

    1) Did you read the feeding costs from the two player line instead of the three player line?
    2) There are more buildings in a three player game than a two player game (I can't remember if its three or six). Are you sure you added those in?
    3) Did you setup the short game and then proceed to play the long game?

    My only other thoughts are that you forgot to pay energy costs when flipping clay or building boats, but if you played 2P enough you should be used to that by now.

    0 0

    by Staunch

    grant5 wrote:

    Staunch wrote:

    I dont really think we did anything wrong, maybe I should re-read the rulebook for that. The end game just felt like it was all about selling resources to gain some money. Nothing more excited of fun.

    You definitely did something wrong. It sounds like you had way more brick and steel earlier in the game than should be possible.

    How many loans did everyone have? Were all three of you building equally? What were final scores like?

    A couple possible mistakes: on a turn, were you taking both an offer and also using a building's action (instead of one or the other)?
    Were you allowing more than one disc in a building at a time?
    Were you removing discs from buildings after using them?
    Did you mistakenly build buildings which require brick with clay?
    Were you selling buildings for their full franc value?
    Were you forgetting to pay energy to build ships (or use the shipping line)?
    Did you have the town build too many buildings?


    No we didnt do any of that. We were paying good attention

    0 0

    by Staunch

    davypi wrote:

    NoDicePlease wrote:

    I think that something is wrong. How did you build all of the steel buildings that quick?


    Pretty easy actually. There is only one building that requires steel. Maybe you meant brick?

    To the OP, if all three players are focused on having buildings built and ignoring ships & shipping (and sucking up loans), it might be possible to build everything out by round 12. But as others have said, its really impossible to know what went wrong without seeing the game played. Best guesses are:

    1) Did you read the feeding costs from the two player line instead of the three player line?
    2) There are more buildings in a three player game than a two player game (I can't remember if its three or six). Are you sure you added those in?
    3) Did you setup the short game and then proceed to play the long game?

    My only other thoughts are that you forgot to pay energy costs when flipping clay or building boats, but if you played 2P enough you should be used to that by now.


    We all had plenty of food, only one person had a couple of loans.

    No, we read trok the 3p Line.
    We added the extra buildings
    We didnt set up for a short game but a long game.

    Maybe we should play again and zee if it plays the same.

    0 0

    by Shadrach

    This is going to sound very stuoid but I do want to check... not everyone went kn every space right? In a 3p game each player will get 2 actions (one will get 3) in each round.

    Also you can't use a building another person is in, nor can you reuse a building you are in until you leave.

    0 0

    by tumorous

    Staunch wrote:

    Maybe we should play again and see if it plays the same.

    First take a slow read through the rulebook. Three players is generally regarded as the best player count for Le Havre. Your experience was not normal.

    0 0

    by Staunch

    Shadrach wrote:

    This is going to sound very stuoid but I do want to check... not everyone went kn every space right? In a 3p game each player will get 2 actions (one will get 3) in each round.

    Also you can't use a building another person is in, nor can you reuse a building you are in until you leave.


    Nope, we played it right. Atleast, we didn't do all the stuff all the people here are saying we could do wrong.

    0 0

    by Shadrach

    Staunch wrote:

    Shadrach wrote:

    This is going to sound very stuoid but I do want to check... not everyone went kn every space right? In a 3p game each player will get 2 actions (one will get 3) in each round.

    Also you can't use a building another person is in, nor can you reuse a building you are in until you leave.


    Nope, we played it right. Atleast, we didn't do all the stuff all the people here are saying we could do wrong.


    Fair enough, we're just all very confused how you managed to pull such a perfect storm of building off, it seems impossible ^^

    Edit:What were your scores? Thinking back now, I suppose it is possible for people to finish building if everyone ignores processing goods for profit. It would result in much lower scores, but I suppose it could be done.

    0 0

    by Staunch

    Fair enough, we're just all very confused how you managed to pull such a perfect storm of building off, it seems impossible ^^

    Edit:What were your scores? Thinking back now, I suppose it is possible for people to finish building if everyone ignores processing goods for profit. It would result in much lower scores, but I suppose it could be done.


    We didn't really count our scores. We were so flabbergasted by the terribleness of the game that we just quit without thinking twice. We were not really busy with selling goods and stuff, no. But that would be the only thing about left to do in the rounds we had left. And we thought that was way too boring.

    0 0

    by Shadrach

    Staunch wrote:

    Fair enough, we're just all very confused how you managed to pull such a perfect storm of building off, it seems impossible ^^

    Edit:What were your scores? Thinking back now, I suppose it is possible for people to finish building if everyone ignores processing goods for profit. It would result in much lower scores, but I suppose it could be done.


    We didn't really count our scores. We were so flabbergasted by the terribleness of the game that we just quit without thinking twice. We were not really busy with selling goods and stuff, no. But that would be the only thing about left to do in the rounds we had left. And we thought that was way too boring.


    Hmm, well, the game is about the upgrading and selling of goods to make money, that's rather the point. If it sounds boring it may just not be the game for you?

    One more possible check:The Ipad version of the game is $5, you could snag that and try it out to see if that experience matches your tabletop experience.

    0 0

    by Staunch

    Shadrach wrote:

    Staunch wrote:

    Fair enough, we're just all very confused how you managed to pull such a perfect storm of building off, it seems impossible ^^

    Edit:What were your scores? Thinking back now, I suppose it is possible for people to finish building if everyone ignores processing goods for profit. It would result in much lower scores, but I suppose it could be done.


    We didn't really count our scores. We were so flabbergasted by the terribleness of the game that we just quit without thinking twice. We were not really busy with selling goods and stuff, no. But that would be the only thing about left to do in the rounds we had left. And we thought that was way too boring.


    Hmm, well, the game is about the upgrading and selling of goods to make money, that's rather the point. If it sounds boring it may just not be the game for you?

    One more possible check:The Ipad version of the game is $5, you could snag that and try it out to see if that experience matches your tabletop experience.


    No, we like eurogames. My husbands favorite game is Agricola, so this should be right up our alley. And in 2p games it is. It's just that the 3p game was so different.

    Gonna buy it and check out. Thanks for the tip !

    0 0

    by Shadrach

    Staunch wrote:

    Shadrach wrote:

    Staunch wrote:

    Fair enough, we're just all very confused how you managed to pull such a perfect storm of building off, it seems impossible ^^

    Edit:What were your scores? Thinking back now, I suppose it is possible for people to finish building if everyone ignores processing goods for profit. It would result in much lower scores, but I suppose it could be done.


    We didn't really count our scores. We were so flabbergasted by the terribleness of the game that we just quit without thinking twice. We were not really busy with selling goods and stuff, no. But that would be the only thing about left to do in the rounds we had left. And we thought that was way too boring.


    Hmm, well, the game is about the upgrading and selling of goods to make money, that's rather the point. If it sounds boring it may just not be the game for you?

    One more possible check:The Ipad version of the game is $5, you could snag that and try it out to see if that experience matches your tabletop experience.


    No, we like eurogames. My husbands favorite game is Agricola, so this should be right up our alley. And in 2p games it is. It's just that the 3p game was so different.

    Gonna buy it and check out. Thanks for the tip !


    No worries. Hope it helps! :) The math just doesn't seem to bear out, especially if your 2p games were good. In Le Havre adding a third player doesn't add 1/3 more actions. You go from 14 to 18 rounds, which means you're going from 108(+2 end of game actions) to 126(+3 end of game actions) but all your actions are going to be less efficient because there's another person taking the thing you wanted to take, or you'll settle for a smaller pile of resources just so it's not gone.


    0 0

    by TwoGoldDoubloons

    CSI now has Le Havre available for pre-order!

    0 0

    by shaneslunchbox

    CSI has this in stock for $63.

    http://www.coolstuffinc.com/p/242832

    0 0

    by mbrwr

    Thanks. Done order placed. Been waiting for this post for awhile :)

    0 0

    by kyleglyn

    $63? I had suspected this would go for a high price due to demand, but this is a bit over even my pessimistic estimate. Regardless, it's great that it is finally available.

    0 0

    by saccenti

    OMG, Le Havre costs $63 (after discount) now?

    Checking records...I bought it new in 2013 for $46. And it was an expensive game relative to most Euros at that time.

    Is this a new edition, new stuff/better components? 40% inflation in just four years seems excessive.

    0 0

    by Ossular

    The newest version is by Mayfair Games and the last version was from Z-Man. The older version appears to have included an expansion but the newly released one does not.

    0 0

    by BackIssueBacklog

    saccenti wrote:

    OMG, Le Havre costs $63 (after discount) now?

    Checking records...I bought it new in 2013 for $46. And it was an expensive game relative to most Euros at that time.

    Is this a new edition, new stuff/better components? 40% inflation in just four years seems excessive.


    Was that the MSRP at the time or was it just discounted down to $46? CSI only has the game 10% off right now.

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