Quantcast
Channel: Le Havre | BoardGameGeek
Viewing all 5582 articles
Browse latest View live

New Image for Le Havre


Thread: Le Havre:: General:: Le Havre vs Caverna

$
0
0

by JonofPDX

So, I've been looking at Le Havre for a while and my local game store has a copy for $49.

Was thinking of taking the plunge as I've heard it's a great game but I already own (and really enjoy, though I would like it more with variable setup) Caverna.

Is this worth picking up if I already own Caverna? Are they different enough to own both?

Reply: Le Havre:: General:: Re: Le Havre vs Caverna

$
0
0

by Picon

JonofPDX wrote:

So, I've been looking at Le Havre for a while and my local game store has a copy for $49.

Was thinking of taking the plunge as I've heard it's a great game but I already own (and really enjoy, though I would like it more with variable setup) Caverna.

Is this worth picking up if I already own Caverna? Are they different enough to own both?


Hey there. Le Havre vs Agricola (similar to Caverna) is a very common debate in reviews, you might want to check the review section. So, here's a head-to-head; I've only played once Caverna, but I do remember it.

* Caverna's setup is much less variable. Sure, the new actions are randomized a bit, the permutation space is much more limited, as, for instance, you're randomizing small sets. Le Havre's setup is much more variable; yes, you see the same buildings over and over again, but there are 5.6 trillion combinations in dividing 30 cards in 3 columns. Not even close. For comparison, the age of the universe is 13.8 billion years or 0.0138 trillion years.

* The upkeep mechanisms are essentially different. In Agricola/Caverna you HAVE to feed. Not feeding loses you the game. In Le Havre you can choose to take the hit; you essentially trade actions for cash flow. Sometimes it's to your advantage to do it, but not on other occasions. You'll experiment and find out!

* Scoring. Caverna has multiple scoring areas, is diverse indeed, but you have to cover more or less all of them, otherwise you'll be penalized. Le Havre has one single goal: make money! How, it's up to you. Are you building extremely valuable stuff? Are you shipping large? Are you feeding your people in time? It's entirely up to you.

Reply: Le Havre:: General:: Re: Le Havre vs Caverna

Reply: Le Havre:: General:: Re: Le Havre vs Caverna

Reply: Le Havre:: General:: Re: Le Havre vs Caverna

$
0
0

by sneakypete21

Le Havre is by far the better game in my opinion; it currently sits as my number #1 so my answer is obvious!

Reply: Le Havre:: General:: Re: Le Havre vs Caverna

$
0
0

by Esamsky

Just to reiterate the last couple replies, they are very different games, but the most important similarity is the excellent quality.

Thread: Le Havre:: Variants:: Space Port Le Havre

$
0
0

by Goldenturkey

About 5 years ago (has it really been that long) I started a retheme of Le Havre (my group being totally turned off by another economic trading Euro set in the highly exciting setting of a port!).

This project posted a few images in the Le Havre category and then promptly slumped into development hell!

Well it lives again.

I'll try and post a few pics, but I'm going for an Art Deco future look, simplifying board and cards where possible and redrawing everything from scratch.

More later.

CHRIS

Reply: Le Havre:: Variants:: Re: Space Port Le Havre

$
0
0

by Juxtatype

I remember those images -- they were of resource tokens, weren't they? -- and they were terrific. Looking forward to see what's next!

Reply: Le Havre:: Variants:: Re: Space Port Le Havre

$
0
0

by Goldenturkey

Glad its not been lost to living memory. Still loads to do but at least it lives.

One realisation was that there are only really 2 tracks needed on the board, the supply and offers. Everything else is simply resource storage or stacks of cards.

Reply: Le Havre:: Variants:: Re: Space Port Le Havre

Reply: Le Havre:: Variants:: Re: Space Port Le Havre

Reply: Le Havre:: Variants:: Re: Space Port Le Havre

$
0
0

by Goldenturkey



First Rough for reduced Deco board. Supply track and 2 cards stacks. Offers will fit below and separate board will handle ships and buildings.

Reply: Le Havre:: General:: Re: Functional Box Insert

$
0
0

by LSMB

That is pretty cool.

I do like seeing the game board, however. Have you considered using clear plastic for the containers?

Reply: Le Havre:: Rules:: Re: Loan question (end game)

$
0
0

by Blika_Gold

Thank you all for the responses. I will try to get more loans in the future. :cool:

Reply: Le Havre:: Rules:: Re: Loan question (end game)

$
0
0

by klbush

Blika_Gold wrote:

Thank you all for the responses. I will try to get more loans in the future. :cool:


Don't need to try too hard, it happens very easily. :p

Thread: Le Havre:: General:: i heard something about new publisher and a reprint soon - any information?

$
0
0

by Squishi

i heard something about new publisher and a reprint soon - any information?

thanks!

Reply: Le Havre:: General:: Re: i heard something about new publisher and a reprint soon - any information?

Reply: Le Havre:: General:: Re: i heard something about new publisher and a reprint soon - any information?

$
0
0

by Themackern

I haven't heard anything official, but Le Havre is a Lookout title. Lookout was recently purchased by Mayfair, so Mayfair will have all of the North American rights to Lookout games. The first reprint they're doing is Agricola (also previously published by Z-Man), which I believe is due to be released later this year. I would imagine they'll eventually reprint Le Havre (and the rest/most of Uwe's Lookout games), but since there haven't been any official announcements, I bet it won't be anytime soon. I'm just speculating, though.

Review: Le Havre:: Le Havre: A Quick Review

$
0
0

by jeremylgunter



Le Havre
When you are introducing a new game every other week, the family tends to be a little reluctant when they see dad with a new box in his hand. The latest experience of this was Le Havre. Board Game Geek (BGG) currently ranks it as the 16th best strategy game all time. The game designer is German Uwe Rosenberg, who is also well known for top ten all time games: Caverna and Agricola; and why do I tell you that? Because you will find that good games come from good game designers. So if you like Le Havre chances are you will like his others (He has 3 games in the top 20 all time).

I could only get Jana (my wife) to play this one.... mainly because the play time is 100-200 minutes depending on the number of players and their skill level. Games that long tend to scare the little ones off, fast. But do not let it scare you off, this one is worth the minutes. This game has taken us about 2 hrs each of the three times we have played it, and that was a 2 player game. BGG claims 3 players is the best way to play. It plays up to 5, but even Ewe says in the instructions to only play a 5 player game with well experienced players.

The theme: we are mariners in the town of Le Havre, the second largest harbor in France. We are building our empire of buying and selling goods, and acquiring buildings to help facilitate this venture.. The game itself takes place over 14 rounds (8 for the shorter version). Each round has 7 total turns divided up regardless of the number of plays (with 2 players: one player has 4 turns and the other 3 turns; next round it flips// with 3 players: 2 of them have 2 turns and 1 gets 3 turns, and this rotates each round).



The mechanics involve both a resource management and a worker placement. Each turn you place some goods on a dock and you get to pick one action, such as take a dock of goods, build a building,make goods, sell goods, or use the action of a building. At the beginning of the game the options are limited, but they grow more and more as the rounds go through. Where in the final rounds you may have 20+ options to choose from for your one option, increasing the likelihood of some analysis paralysis (the phenomenon of being paralyzed by the importance of a decision).

To begin this is a heavy and thought provoking game. It has a considerable learning curve, meaning you will have difficulty introducing this game to new players and having them be competitive. Also this is a gamer's game, not for the "I guess I'll play a game with you" person.

Having said all of that, we love this game. It has tons of depth, and really stretches your strategy bone. Though each action is important, I do not feel every move had to be the perfect move. As well the last game took 2 hrs and i still felt like the rounds were going by too fast. The theme is great and plays well into the game. I would recommend this to someone who is looking for a game that will challenge them every time.



Thanks guys,
Jeremy

Http://grandpashoney.com/bees-and-boardgames
Viewing all 5582 articles
Browse latest View live




Latest Images