by jgoyes
vins wrote:
Not the first print for sure, and I think the second print doesn´t too.
Ahhh gracias por la información!
by jgoyes
vins wrote:
by jgrieve81
During setup 6 special buildings are randomly selected and then placed face down. In a full version two player game the town only builds 4 special buildings. Am I doing something wrong or is this just part of the game? I just thought that all six would eventually find their way into the game.by Desiderata
Yeah, I think up to 5 are built in games with more players, and the 6th is so there is always a choice when visiting the Marketplace.by mogust
Desiderata wrote:
by Ezel
Well frakk of all of you.by nachof
Honestly, I don't see why the rule to select six special buildings is there. It seems like there's a variant of this question every couple of months. I feel like the rule only generates confusion.by TwentySides
nachof wrote:
by Ponton
nachof wrote:
by aolimpi
It depends on your gaming group. I just played it yesterday for the first time with two others (no one had played before). We made a couple early rules mistakes, but caught them quickly. Definitely play the app before you invest in the game. The game did not go over well. It is incredibly long (we had to call it after 16 rounds). Both of my opponents basically said that they would never be interested in playing it again. If you like Caverna over Agricola, you may not like Le Havre. It can be brutal to fall behind in a 100-200 minute game with no chance of recovery (as happened to one player, making sub-optimal choices early in the game). I found the game to be punishing and relentless, as you slowly and agonizingly put some kind of engine together. If that's your thing, then it is the game for you. I have not yet played the solo game, so I can't tell you if it worth it for that.by grant5
aolimpi wrote:
by aolimpi
We took out loans, but we couldn't get any engines going.by tumorous
aolimpi wrote:
by aolimpi
It's possible. We just could not get a food engine going, and couldn't stay ahead of the food curve. I'm sure what rule we got wrong. We just had no access to a building that generated much food. Both wharves were at the bottom of the card stacks.by texasjdl
aolimpi wrote:
by aolimpi
Ah, I see. That could change the game. It was really tough to get more than 10 food together in a round without ships.by aolimpi
Yes, so lesson learned. Always set the deck correctly. Otherwise the game is a miserable 3 hour beat-down.by aolimpi
Oh, what are you supposed to start the game with? I was a bit fuzzy on that.by tumorous
aolimpi wrote:
by tumorous
aolimpi wrote: