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Reply: Le Havre:: General:: Re: Game balance issues....

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by tumorous

So you've noticed that some things are better than other things.

Reply: Le Havre:: General:: Re: Game balance issues....

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by Anarchosyn

tumorous wrote:

So you've noticed that some things are better than other things.


Lets be fair, this is more of an issue in La Havre than in most games. There really are red herring strategies that an experienced player will never take. One could argue they exist to supplement a stage of the game, but even this I'm not sure (and knowing when to transition feels more like intuiting a hidden design pathway more so than other euros, in my experience).

Le Havre makes one feel like there is a designer ordained path to victory, and part of the game is decrypting this singular pathway hidden within the mechanics.

That said, it only really becomes a problem if sessioning with players of mixed familiarity.

I really like Le Havre, but this is the issue that keeps it from being my #1.

Reply: Le Havre:: General:: Re: Game balance issues....

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by M7N6L

Damn, I just like playing the game...I never think that much when I play ANY game,,,but I was never a math guy. Le Havre is not the greatest game ever made, but I guess I am a casual enough player to be happy to score 120 points in the game when I play with my wife who beats me with 123 points.

oh...and I am actually from Le Havre so...

Reply: Le Havre:: General:: Re: Game balance issues....

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by sneakypete21

Interestingly this is my number 1 game. Admittedly I still haven't played it nearly enough times because it tends to take a while. However, most of those plays have been 2p with a couple of 3p thrown in. While we have noticed that some buildings are better than others, I like the variety of the cards and the order they come out.

I read an interesting point on another thread that was debunking the "never take fish" idea. If there are 15 fish on the fish spot you'd be crazy not to take it.

I think in a 2p game where both players know what they're doing there isn't anything that "breaks" this game, as in it's way too easy to win by doing one thing. Some games you'll just find that it clicked for you, and other times it may not.

Reply: Le Havre:: General:: Re: Game balance issues....

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by sneakyninja7nz

Very few games will have the Harbour Watch.
Part of the beauty of this game is that the special cards make every game different, with different options to exploit.

Also, you say that there is one way to go if that card comes out, but both/all players have the same scenario to deal with. So it is all about who does it better!

Reply: Le Havre:: General:: Re: Game balance issues....

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by sfox

comrade7 wrote:

In the second game I got 202 points and won. It was my frist full game.


For a person with an incredibly low score of 202 points you seem awfully confident that you've got the game figured out. You should be getting over 300 points in 2 player games and over 250 in 3 player.

Reply: Le Havre:: General:: Re: Game balance issues....

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by Red_Sounding

Beware playing a game twice and calling it broken... Le Havre is a deep game that rewards skillful play, and is just darn fun. My wife constantly beats me but it's because she's better, not because the game has a single unbeatable strategy.

Reply: Le Havre:: General:: Re: Game balance issues....

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by dklx3

Play more with better players. 202 is not a big score and speaks more to inexperienced play than breakage.

Thread: Le Havre:: General:: Mats + one resource counter to make things easier

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by petercockroach

I played Le Havre a few months ago at a meetup. The people I played with had these mats that just had numbers on them. When you took a resource, rather than taking them all off the board, you could just take one and place it on your mat to indicate how many of that resource you owned.

I found that really useful and I want to print these myself. I thought I'd find them in the Files section but I don't see anything. Does anyone else play this way? Did you print your own number mat/sheet?

Reply: Le Havre:: General:: Re: Mats + one resource counter to make things easier

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by PauloSantoro

Interesting, I wish to see and try it, but handling those tiles is a lot of fun to me. :)

New Image for Le Havre

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by Picon

<div>My personal solo best so far: 359 points! Department of Economics came up very early, so I got tons of Iron, built all ships & luxury liner and shipped all that I could.</div>

Dukes of Dice Podcast - Ep. 70 - Pimento Three

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by Sean Ramirez



The Dukes of Dice... A podcast about Board, Card and Role Playing Games



[MP3]http://traffic.libsyn.com/dukesofdice/DoD_Ep_70_Pimento_Thre...|Dukes of Dice - Ep. 70 - Pimento Three[/MP3]
For a direct download click here.



This episode the Dukes ...

... Discuss recent plays including Le Havre, Luna, Escalation, Discoveries: The Journals of Lewis & Clark, Far Space Foundry, and Council of Verona with the new Corruption expansion (05:34);

... Announce their impromptu contest for a giveaway of Council of Verona courtesy Crash games (click here for details) (19:06);

... Discuss the latest board game news including the expansions and organized play for Ashes: Rise of the Phoenixborn, and the Kickstarter for Secret Hitler (24:35);

... Review Codenames from CGE* (37:57);

... Look back at their review of King of New York for their Dukes' Double-Take (1:04:29); and

... provide a bonus review of Crash Games's Pirate Den* (1:09:10).



*Review copies generously provided by the publishers.


Don't forget to give us your hearts on Board Game Links!

Please consider supporting the Dukes of Patreon!

For our full podcast archive, click here.
Available also on iTunes and Stitcher.
Visit our website (www.dukesofdice.com), follow us on Twitter (@dukesofdice), like us on Facebook (www.facebook.com/dukesofdice), join our BGG Guild (Dukes of Dice) or subscribe to our YouTube channel.

Reply: Le Havre:: General:: Re: Field of Arle vs Le Havre

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by Tycoon

I was reading through here and found your comment to Davey. Hilarious and I wholeheartedly agree with your sentiment Grant.

Thread: Le Havre:: Rules:: Loan Rule Clarification

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by traderbill2004

Thanks in advance for the help. Trying to get a handle on the loan rules. Say I get to a point...no food to feed or no way to pay interest, and I have to take a loan. Do the rules allow for taking say 10 loans all at once, paying what is necessary, and keeping all the excess cash?

Reply: Le Havre:: Rules:: Re: Loan Rule Clarification

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by Desiderata

No, this is not allowed. You may only take as much as you currently need.

Reply: Le Havre:: Rules:: Re: Loan Rule Clarification

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by Zark

There is no choice involved in taking loans, only enough to cover your feeding shortfall (or if you can't pay interest on existing loans).

We use a variant where interest increases each time you take out more loans than players, i.e. in a 3p game interest rate is 2 when you have 4 loans 3 with 7 etc

Reply: Le Havre:: Rules:: Re: Loan Rule Clarification

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by sfox

Zark wrote:

There is no choice involved in taking loans, only enough to cover your feeding shortfall (or if you can't pay interest on existing loans).

We use a variant where interest increases each time you take out more loans than players, i.e. in a 3p game interest rate is 2 when you have 4 loans 3 with 7 etc


Based on the number of loans provided with the game, it seems very clear that the designer intended for players to take out a lot of loans. Why do you think your version of the game is better than the one that Rosenberg designed?

Reply: Le Havre:: Rules:: Re: Loan Rule Clarification

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by Zark

sfox wrote:

Zark wrote:

There is no choice involved in taking loans, only enough to cover your feeding shortfall (or if you can't pay interest on existing loans).

We use a variant where interest increases each time you take out more loans than players, i.e. in a 3p game interest rate is 2 when you have 4 loans 3 with 7 etc


Based on the number of loans provided with the game, it seems very clear that the designer intended for players to take out a lot of loans. Why do you think your version of the game is better than the one that Rosenberg designed?

Because I have tried both and prefer mine. Same as variant we use for Agricola, all players get the same food but second family members are placed in reverse order for the first turn. Not saying it is better, just a preference based on my experience

Reply: Le Havre:: Reviews:: Re: Corey rambles about Le Havre

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by M7N6L

chopkins828 wrote:

The setting of the game is a developing seaside town. During the game, players all participate in the burgeoning economy by building buildings and engaging in commerce with each other and the town itself.


I am from Le Havre and I guarantee that it is neither burgeoning, nor developing...:p :D

I agree with everything else about the game though...:thumbsup:

New Image for Le Havre

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by Averivera

<div>Le havre - solo play - learning the game before our gamenight - organizer by daedalus productions</div>
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