by Redward
Macrawn wrote:
I don't know if it has been "solved" but changing coal to coke, then shipping it (or going a step further and making it steel) is just such a money factory that it seems so much harder to try and win any other way. Owning the colliery also gives a good leg up because everyone needs to use that building and it costs 2 food. It makes the game feel narrow and solved. I personally would like to see a second edition of the game open up some more avenues for victory.
The existence of a strategy bottleneck is not proof of the game being solved in any technical sense but is a valid complaint nonetheless. To some degree or another it exist at here and i agree that a new edition or an expansion that opens up options would be cool.